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Lighting and Rendering in 3ds max using Mental Ray Lighting and Rendering in 3ds max using Mental Ray(0)


Lighting and Rendering in 3ds max using Mental Ray

Here you will learn how to light and set up some materials for a nice result in a shorter time.

To start make sure you are working in a metric unit with realistic proportion, first use a Daylight System

Tutorial to Create a Clock in 3ds Max Tutorial to Create a Clock in 3ds Max(0)

 


REFERENCE IMAGES:

MODELING:

 


MATERIALS:

LIGHTING:

RENDER:

During or after the render process we may adjust the emitters detached into layers with the fryrender object modifier, using Layer Blending.We can change the intensity of every emitter and/or change its RGB hue according to our criterion. Finally add and adjust vignetting and glare effects

Beginner Modelling Tutorial 3dsmax Beginner Modelling Tutorial 3dsmax(0)

Basic Modelling Techniques for new learners explaining how to create a model using the basic tools to get professional models

For  best detail view in full screen.

Zbrush 3.5 Introduction Video Zbrush 3.5 Introduction Video(0)

With the new release of version 3.5, Zbrush offers more powerful tools to sculpt 3d models, this video shows the new features in zbrush focusin on zspheres.

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