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Rendering in 3dsmax 2011 Rendering in 3dsmax 2011(0)

Goto the tutorial here

Facial Animation 3d Softwares Facial Animation 3d Softwares(2)

This amazing combination of technology and graphical artistry makes for some of the most realistic and precise 3D animated facial expressions I’ve ever seen come out of a computer.

Pendulum Studios’, AlterEgo division combines facial expression software, precision motion capture, and good old-fashioned artistry to reproduce the most minute facial movements you’ve ever seen on a digital actor. Every wrinkle, crinkle and twitch is reproduced with startling accuracy.

The guys over at AlterEgo have developed proprietary “facial performance software”, which combined with special mo-cap hardware, can produce unbelievably real digital faces in record time. Their work has been featured in motion pictures, commercials, animation and video games including Dark Sector and the forthcoming Silent Hill 5.

[youtube http://www.youtube.com/watch?v=-wtv4bsLWvw&hl=en_US&fs=1&rel=0]

Modelling Zen Pebble Stones, 3dsmax Modelling Zen Pebble Stones, 3dsmax(0)

This tutorial shows us how to create a serene japanese style 3d image in 3ds Max. You will be modeling a shiny dark pebble stones and create a balanced pile out of them. This is a simple tutorial specially the modeling, starting from one sphere then creating copies of it,

Here emphasis is on the lighting and materials. I am using 3ds Max 2011 but several older versions should work as well. Lets Continue to the tutorial…

Rendering Diamonds – 3dsmax, Mental Ray Rendering Diamonds – 3dsmax, Mental Ray(0)

Working with Mental Ray in 3DS MAX and rendering objects (in this case, diamonds) with Mental Ray can give you outstanding quality and unsurpassed realism.

In the following tutorial we will learn about using Mental Ray to achieve outstanding quality and unsurpassed realism after rendering objects.

Go to  the Tutorial here

Office Furniture Free 3d Model Download Office Furniture Free 3d Model Download(0)

Office furniture Free 3d Model Download, done in 3ds Max 9  format.This image was rendered in mental ray and a MR spot light was used as sunlight resulting teh effect as seen.

Old House Architecture Photograph, Bahrain Old House Architecture Photograph, Bahrain(0)

Old Traditional house now demolished, This unique picture was taken by Mr.Khan, a famous Bahraini photographer who captured the Tradition and Culture of Bahrain which is now history. inspired by this photo a 3d model was made which is worth sharing.

Architectural Visualization Riffa Palace Concept Architectural Visualization Riffa Palace Concept(0)

Inspired by the Architectural Design elements of the Riffa Clock Tower, Bahrain. i wanted to do something which had a more royal look, as i started to play with the design elements and keeping a big palace/castle in mind this is where i reached. 3dsmax 9 was used for modeling, rendered in mental ray, with global illumination and final gather on. Design process took 40 hours approx with test renders.

Final Architectural Visualization Riffa Clock Final Architectural Visualization Riffa Clock(1)

Riffa Clock Tower final render. Modelled, textured and rendered in 3dsmax 9. Later the background sky was added in Photoshop CS2.
 The beauty of 3d is this building can be rendered/rotated and seen from any angle possible. Test renders of the 3d scene while i was working on it.
  I aslo did a Artitectural Visulaztion of a Palace design in which i used some elements from the Riffa Clock Tower, Bahrain. High resolution 300 dpi versions of this image are availbe upon request.

Test Renders Riffa Clock Tower Test Renders Riffa Clock Tower(0)

Test Renders of Riffa Clock Tower. Im usually eager to test my lights initially in any 3d enviroment, it helps me visualize how my end product would look like.


Light vs. Modelling, As i see it testing lights lets me know how much i need to work further on the model, a good lighting setup sometimes balances a very basic model overall giving it a very realistic look. So i know when i need to stop modeling when i get the idea of lights , since there is no point of wasting my time modeling when the lights are helping me do the job ;).  The final render of this model can be seen here.

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