3DS MAX to ZBRUSH and ZBRUSH to 3DS MAX(0)
3DS MAX to ZBRUSH and ZBRUSH to 3DS MAX
This tutorial helps you to understand a bit about mapping procedures of these two useful and powerful 3d softwares.
Now you are ready to import a new tool into ZBRUSH and create the maps you need.
*Note that DISPLACEMENT map has grey as base color, which has to be set to black, as said before.
Reference: 3D Graphix