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3DS MAX to ZBRUSH and ZBRUSH to 3DS MAX 3DS MAX to ZBRUSH and ZBRUSH to 3DS MAX(0)

3DS MAX to ZBRUSH and ZBRUSH to 3DS MAX
 This tutorial helps you to understand a bit about mapping procedures of these two useful and powerful 3d softwares.

STEP 2

STEP 3
Now you are ready to import a new tool into ZBRUSH and create the maps you need.

STEP 5

STEP 6

*Note that DISPLACEMENT map has grey as base color, which has to be set to black, as said before.

STEP 7

STEP 8

Reference: 3D Graphix

3d Tiger creation – work of art, mentos Gum Commercial 3d Tiger creation – work of art, mentos Gum Commercial(0)

The Mill has done the VFX and Post-Production work for the comical new spot for Mentos UP2U Gum from The Martin Agency and Directed by Steve Miller. Really a Work of Art…

Post-Production / VFX Company: The Mill
Mill Office: New York
VFX Producer: John Skeffington
Shoot Supervisor: Michael Gibson
2D Lead Artists: Markus Lundqvist
3D Lead Artists: Joshua Merck
2D Artists: Paul Downes
3D Artists: Kevin Ives, Tom Cushwa
Colourist: Fergus McCall

Zbrush 4R2 sculpting, work of art Zbrush 4R2 sculpting, work of art(0)

Try Sculpting using Zbrush!

Zbrush 4.0r2 Creating a Mechanical Insert Brush Zbrush 4.0r2 Creating a Mechanical Insert Brush(0)

Zbrush 4.0r2 Creating a Mechanical Insert Brush






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